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By Pelgrane Press
Are you able to kill the dungeon sooner than it kills you?
In thirteenth Age, dwelling dungeons slither up during the underworld and invade the outside lands. The Stone Thief is the main old and crafty of its style; an unlimited monster that preys at the towns and buildings you're keen on, swallows them, and remakes them into extra deathtrap-filled degrees within itself. Now, it’s looking YOU.
For players:
• Embark on a saga of insanity, revenge and vast monsters
• relief or thwart the schemes of the Icons as they conflict for keep watch over of the dungeon
• Slay, loot and live to tell the tale deep within the bowels of the earth
• break this age-old chance forever
For GMs:
• A great crusade protecting the complete Champion tier (4th to eighth level)
• 13 degrees of peril from the dungeon’s beginning Maw to the orc hordes of the Deep hold, the terrors of the • Pit of Undigested a long time, and the nightmare urban past the Onyx Catacombs
• New monsters, new treasures, new traps, and new factions to your thirteenth Age crusade
Read or Download 13th Age: Eyes of the Stone Thief PDF
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Extra info for 13th Age: Eyes of the Stone Thief
Sample text
Usual Location The Flesh Tailor’s court lies in the Ossuary, and he rarely leaves that level. Common Knowledge in the Dungeon The Flesh Tailor treats corpses the same way the dungeon treats castles and cities—as raw material to be reworked and remade in new and more ‘pleasing’ forms. He may have started out as something like a lich, but he didn’t stay that way. He keeps upgrading his undead form, adding new limbs and rune-engraved bones and body parts to enhance himself. He also makes new undead creatures.
PD, inflicting 1d6 damage per level of the spell that was channeled into it. the maw The Hidden Vault: The vault contains 200 gp per player character, plus a single magic item. If any of the characters have a positive relationship with the Emperor or the Great Gold Wyrm, you might also stick in a second item here for them. The villa was once owned by a loyal warrior of the Dragon Empire who fought against the Wizard King, so items that counter magical or undead foes are a good idea. Variations • The Stone Thief is done with this villa; the Great Gold Wyrm’s power permeates the ruin, making much of it indigestible.
No Way Out: Once per battle, add the value of the submergence die to the ghoul’s attack roll. AC 19 PD 18 MD 13 HP 54 Ghoul Licklash A long, ropy tongue extends from the distended jaw of the creature. The tongue sweeps along its body, like an animal grooming itself. The flicker of pleasure in its eyes reveals that it savors the taste of any flesh, even its own. 4th level blocker [undead] Initiative: +8 Vulnerable: holy Bloody claws +8 vs. AC—12 damage, and target is vulnerable (save ends) C: Flesh-seeking tongue +8 vs.