Download Designing video and multimedia for open and flexible by Jack Koumi PDF

By Jack Koumi

This is a complete, sensible consultant to the best use of video and multimedia in open and distance studying. Illustrated all through, it considers pedagogic layout ideas for the best quality studying fabric, covering:

  • what to educate on video and the way to coach it
  • when to decide on and the way to take advantage of different media for teaching
  • a framework of pedagogic layout rules for video and multimedia
  • practical improvement recommendation for interactive multimedia.

With insights into the excellent means of designing, constructing and coping with distance studying fabrics, this ebook will allure to those involved in course improvement, academic video, audiovision and interactive multimedia layout, in addition to to scholars of basic video and multimedia production.

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Sample text

The BCU allows students to see the details much more clearly than if they attended the demonstration in person. 29. 9, demonstration by an expert, as explained in Chapter 1. Another kind of inaccessibility is the purposely restricted view, in which the object of study is carefully positioned so that surrounding items do not distract the viewer. Such meticulous preparation is typical in video recording and would take exorbitant effort to remount for each cohort of students. For example, a 90 sec video clip could show a complicated chemical process with many pieces of equipment, carefully positioned to exclude irrelevant surroundings.

Two people try to assemble a stool by following printed instructions. One decides to fill in what he believes to be a missing step in the instructions. Another does not bother to follow the instructions carefully because he finds this boring. The events are staged, although the individual behaviours are spontaneous. 7b). Concluding note: video is indispensable for m a n y ex p e r i e n t i a l p r o v i s i o n s Video is indispensable for many experiential provisions under the above categories, although this has been disputed by some.

This was despite the fact that the animations were monochrome, and hence difficult to see clearly – for example tangents of curves were difficult to distinguish from the curves. It was also despite the animations being rather fast because producers enjoyed the continuous movement and so tended not to pause the movement intermittently (and few students had replay facilities). My minority view was that viewers were kidding themselves (as were producers). I undertook copious calculations to enable coloured animations to be done manually on cells by graphic designers.

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