By Panagiotis Karampelas
Following the creation of Myspace, Linkedin and fb, social networks became a part of people’s lifestyle. New on-line social networks look nearly day-by-day constructed to draw the eye of web clients. notwithstanding, layout and implementation criteria and directions are frequently sacrificed for innovation leading to unusable social networking structures destined to be doomed. inside this context, the current e-book recommends a layout and implementation technique so as to let destiny social networking platform designers and builders to paintings in a scientifically systematic and sound demeanour to arrive their aim.
The trip starts with the identity of the pursued target of the social community and the aptitude members. The presentation of varied equipment and strategies to assemble the necessities of the meant consumer workforce of the social networking platform follows. most sensible practices, directions and criteria that might facilitate the conceptual and actual layout of the platform are portrayed. An research of benefits and boundaries for latest implementation systems and power implementation concepts is as a result provided to facilitate the choice of the main acceptable instrument for the implementation of the web social networking web site. a number of consultant visualization concepts are tested for you to improve the visible illustration of the social community members. a variety of usability overview recommendations are then awarded to assist within the overview of usability and development of the particular person adventure. ultimately, destiny tendencies within the layout and use of social networks are presented.
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Extra resources for Techniques and Tools for Designing an Online Social Network Platform
Example text
Evaluate designs. Assess competitiveness. Manage for users. The User Centered Design approaches according to ISO 9241-210 (Fig. 7) and Vredenburg (Fig. 8) are illustrated below: There is an analogy between the two approaches since all the phases of the second approach correspond to a phase in the first approach. More specifically, the set business goal principle corresponds to the plan the human-centered approach process. Accordingly, the understand users’ principle is achieved in the context of use specification and user and organizational requirements specification processes.
The users attempt to accomplish “real world” tasks using the prototype. The feedback from this exercise is used to further develop the design. • Multi-disciplinary design teams. User-centered system development is a collaborative process which benefits from the active involvement of various parties, each of whom have insights and expertise to share. Therefore, the development team should be made up of experts with technical skills in various phases of the design life cycle. The team might thus include managers, usability specialists, end-users, software engineers, graphic designers, interaction designers, training and support staff and task experts.
Working environment, profession. , to adapt language depending on the country, task complexity depending on the age, sound feedback volume according to the environmental conditions and so on. • User-assessment of interests and knowledge. The user in this case directly answers a set of questions that allow the system to identify specific interests and knowledge of the user. This knowledge will be used to further adapt the system to user needs. • User-reports on specific evaluations. The user through an evaluation of the system objects provides the system with feedback about his/her interests and preferences.